College Football Hall of Fame Media Wall - Deepstash
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College Football Hall of Fame Media Wall

Made in 2014 by Obscura Digital, this wall at the College Football Hall of Fame explores “Why We Love College Football.” 

Visitors explore thousands of images, videos and sound assets displayed in a 53-foot-long touch wall made from 39 continuous screens. When visitors walk into the space, they receive a lanyard with an RFID reader which can be touched to the wall, then display and explore assets related to their home teams. 

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The Nature Trail

This piece of “distraction” artwork at Great Ormond Street Children’s Hospital in London was made in 2012 by Jason Bruges Studio. It creates a calming but engaging route that ends in a patient’s arrival at the anaesthetic room. 

Patients see their journey as a nature trail where the h...

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Terrell Place Video Wall

Built in 2016 by ESI Design for the wall of the Terrell Place building lobby in Washington D.C., this wall responds to the movement of nearby people. 

The seamless 13 feet tall and 80 feet wide video is powered by a custom array of nearly 5 million LEDs behind an acrylic diffusion laye...

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teamLab’s Infinity of Flowers

This art installation shows flowers of Tokyo blooming in an expanding space. It was made for Gucci’s flagship store in Tokyo in 2014.

The work is based on a computer program that continuously generates the work in real-time. If the artwork is touched, the flowers dance in unison. 

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Cleveland Art Museum Collection Wall

The 40-Foot-Long display randomly creates thematic groupings of artwork to serve as orientation for museum visitors. 

The multitouch display allows for up to 20 personal interfaces, enabling visitors to “collect” artwork that they like.

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Google’s AnyPixel Light Wall

Google’s AnyPixel Light Wall

This wall was built in 2016 by Google Creative Lab for its NYC office lobby.

It's using 5,880 light-up arcade buttons and AnyPixel.js, an open-source software and hardware library. 

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Google Play Connections Wall

The connections wall was made through a partnership with Obscura Digital and Google creative LABS for Google I/O 2016. 

Users swipe, scroll and sift through the Google play music application on a large scale.

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Dalziel & Pow Retail Expo Wall

This wall was made in 2015 by the design studio Dalziel & Pow for the Retail Design Expo using conductive ink for touch input and projection-mapping software to layer over animations, sound, and interactions. 

Screen-printed illustrations jump to life when touched and reveal a mult...

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