An Unexpected Ending -> A New Beginning - Deepstash

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How to Begin Again After an Unexpected Ending

An Unexpected Ending -> A New Beginning

An Unexpected Ending -> A New Beginning

When we see that our plans, relationships or assets have been swept away by some crisis, we normally feel worried, overwhelmed, disappointed and even go into depression.

When we attach ourselves to things, ideals, fantasies and other people's expectations, we are bound to feel like it’s the end of the world when disaster strikes.

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Franklin D. Roosevelt

"Happiness is not in the mere possession of money; it lies in the joy of achievement, in the thrill of creat..."

Franklin D. Roosevelt
Creativity And Awareness

The practical application of creativity requires the help of our logical left side of the brain.

Although we perceive that our creative right side of the brain is solely responsible for all of our creative ideas, it is not. Creativity requires a particular level of understanding of the knowledge at hand. Our logical side analyzes the situation, defines the problem, and hands over the data to be expressed by the creative right brain.

Confidence And Creativity

Being creative requires you to do things you've never done before or seek the unknown. It is a risk in itself and a lot of people are not willing to accept the risk that comes with the creative process or are just afraid.

Confidence is the key. Having confidence in yourself and your ideas will allow yourself to accept the risks, calculated or not.

War games
War games

War games are a great way to learn about history and warfare.

The Prussians used war games in the 19th c. to prepare for conflicts. So did the WATU (the UK Western Approach...

War games to hone intuitive decision making

War games are a great tool to sharpen intuitive decision making. Considering that they provide insight, learning, professional development, and entertainment, they can be applied in a very specialized way.

The civilian market offers a variety of computer and board war games that serve this purpose and is often better at simulating war than those designed by the military.

Computer vs. Tabletop games

Computer-based and tabletop-based games fulfil a different purpose and can be complementary.

  • Computer war games are great at simulating the command environment but weak in its tendency for micromanagement and too much detail.
  • Tabletop war games are useful for studying situations in-depth and top-down. It emphasizes the human and technological aspect. The rules provide the gamer insights into war and competition from the beginning.