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Vladimir Oane




Life-long learner. Passionate about leadership, entrepreneurship, philosophy, Buddhism & SF. Founder @deepstash.







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Feb 15, 2018

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The 4 barriers for Organisational Knowledge Management
  1. The Supplier is Unwilling to share. He or she feels they will lose something (power, job security, reputation) if they give their knowledge away. 
  2. The User is Unwilling to learn. The unwilling user is afflicted by Not Invented Here (NIH) syndrome, feeling more secure in their own ("invented here") knowledge than in scary knowledge from somewhere else. 
  3. The Supplier is Unable to share "I don't know who to share this with". 
  4. The User is Unable to find knowledge - "needle in a haystack" - they don't know where to look. 
Vladimir Oane (@vladimiroane) - Profile Photo



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There are only 4 types of barrier to Knowledge Management


4 Types of Knowledge

Declarative Knowledge:

  • Factual: Facts & concepts. This information can and must be learned through exposure & repetition. This includes the basics about an industry or job.
  • Conceptual: Related to factual knowledge, conceptual knowledge can be understood as knowing the interrelationships between elements that make up a larger structure. 


  • Procedural Knowledge: how to accomplish something. It can be stolen through imitation and practice!
  • Metacognitive Knowledge: what you learn about learning. For example, one may realize a particular strategy is not working & try something else. 

Information is cheap. Knowledge is not. Because the organization, the filtering and the context required to make information useful is hard.

Gartner: Fueling the Future of Business


Who are knowledge workers exactly?

The term knowledge work applies to lots of professions. But some are more knowledge focused than others (see the image ☝️).

Specialists/ professionals (wider) are the best proxy group for knowledge workers: they possess almost the same key features, overlap closely. Selecting a random member of the group, one is practically certain to find a knowledge worker.

Knowledge Workers

As defined by Peter Drucker, in the 1950s, knowledge worker is a "high level employees who apply theoretical and analytical knowledge, acquired through formal education, to develop new products or services"

Knowledge workers make decisions rather than physical items and work with ideas rather than with objects. Work focuses on mental rather than muscle power and is characterised by non-repetitive tasks.

Knowledge Workers is the fastest growing segment of workers: it includes programers, lawyers engineers etc .... 

organization, levels, system, examples, type, company, workplace, business, system


9 to 5? Or 5 to 9?

A nine-to-five job is one that you do during normal office hours, for example, a job in a factory or an office. The 5 to 9 in this context refers to life outside work. A product can be only fit into one of the 2 buckets:

  • it can be work related: make you more productive, save you time or money etc ....
  • it can be focused on personal: it needs to be entertaining and/or needs to make you money

It's very hard/imposible for a product to be both. 

PS: Squarespace, used the 5 to 9 as a marketing term for going after hours. 

Dolly Parton Remakes ‘9 to 5’ as ‘5 to 9’ for Damien Chazelle-Directed Super Bowl Ad Spot


Computers, bicycles or cars for the mind?

Steve Jobs said the computer is a bicycle for the mind. A bicycle is democratic: they are affordable, sustainable, anyone can use them, fix them etc. 

But our computers are more like cars, not bicycles: expensive, complex, regulated, hard to fix, enhance etc. 

Early software like HyperCard showed us a path where any enthusiasts can make something without the blessing of an elite class vampire billionaires and without having to move to Silicon Valley. 

Justin Falcone: The Origin of HyperCard in the Breakdown of the Bicycle for the Mind


The Misery Tax

An ad hoc form of expenditure wherein an unhappy worker feels compelled to spend a proportion of their wages on things that allow them to continue to function and work: sugary food, caffeine, alcohol & ‘retail therapy’.

If you don’t like the job you work or the life you are living you will spend more of your disposable income either during work hours or immediately afterwards on things to cheer you up.

This compensatory spending drains your resources, which diminishes your ability to save and thus means you become increasingly stuck in the job. A vicious circle.

The danger of early hype in a startup

Building a startup is like building the plane after it’s taken off. For consumer networks it's vital the plane is working before the hype, because cracks can be fatal: for example Meerkat & Houseparty over-reliance on notification led to their downfall once millions joined.

Avoid hype as much as you can until you feel like you’ve got a product and flywheel that is really working. When your product is ready, your flywheel can spin faster as new users sign-up, and you can retain those users.

The Danger of Early Hype in Consumer Social


Cyberpunk Genre

.. is a subgenre of SF in a dystopian futuristic setting that tends to focus on a "combination of lowlife & high tech". Unlike traditional SF, cyberpunk focuses on the side-effects of the drug of futurism: evil corporation, pollution, inequality, corruption sustained by amazing tech and gizmos.

The genre spans across many mediums:

  • Books (Neuromancer or Do Android Dream of Electric Sheep?)
  • Movies (Blade Runner, Robocop, Total Recall)
  • Anime (Akira, Ghost in the Shell)
  • Computer games (Shadowrun, Syndicate)
  • Comics (Judge Dredd)

Cyberpunk Documentary PART 1 | Neuromancer, Blade Runner, RoboCop, Akira, Shadowrun



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