Ideas from books, articles & podcasts.
We take a look at selectors and how they differ from each other, focussing on two components (radio buttons and checkboxes) side by side for easier comparison — while also comparing them to a few others.
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A selector is an input field where the user has to select one (or more) options, unlike a text field where the user has free rein. Selectors come in all different shapes and forms. Dropdowns, checkboxes, toggles, sliders, and more are all different types of selectors, yet they look nothing like e...
Radio buttons and checkboxes are very similar, except for a few key differences. The primary difference is that with radio buttons you can only select one item, while with checkboxes you can select any number.
Checkboxes and radio buttons have to change their state/appearance so that users know they have been selected. We need to add these little visual cues to nudge the user in the right direction using patterns that they already know and understand.
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As your codebase expands, small errors and edge cases you don’t expect can cascade into larger failures. Bugs lead to bad user experience and ultimately, business losses. One way to prevent fragile programming is to test your code before releasing it into the wild.
There is more value in te...
Carousels allow multiple pieces of content to occupy a single, coveted space. This may placate corporate infighting, but on large or small viewports, people often scroll past carousels.
A static hero or integrating content in the UI may be better solutions. But if a carousel is your hero,...
One of the most important times for a design review is at the end of a development sprint. A design review evaluates whether or not the developed product is in line with the original creative vision and user experience. In other words, it’s a review of the developed project which helps to verify ...
published 4 ideas
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