One of the new niches of the use of computer games is online-learning. Most of the developers did not have a pedagogical education or experience in the education system, but this did not stop them.
In fact, the very process of introducing new teaching methods has changed: when the method is approved at the number of downloads. Even a grade for studying ceased to be mandatory, as it began to be replaced by the results provided by the game, and they do not always take the form of points.
5
10 reads
CURATED FROM
IDEAS CURATED BY
I love people so much!!☀️ Trying to master English with this app :) And sharing the articles that seem interesting for me. Perhaps the culture, education or simply curious facts Oxxxy, Misha Sean, literature, philology, Daite tank (!)
Gamification is increasingly becoming part of the learning process. It would seem that workers in the education system should set the direction for its development, but in reality a paradox occurred - it was not pedagogy that initiated the development of game forms, but business.
“
Read & Learn
20x Faster
without
deepstash
with
deepstash
with
deepstash
Personalized microlearning
—
100+ Learning Journeys
—
Access to 200,000+ ideas
—
Access to the mobile app
—
Unlimited idea saving
—
—
Unlimited history
—
—
Unlimited listening to ideas
—
—
Downloading & offline access
—
—
Supercharge your mind with one idea per day
Enter your email and spend 1 minute every day to learn something new.
I agree to receive email updates