Education is moving towards gamification. The process is not fast, but now there has been a noticeable increase in the number of ambitious zoomers who are introducing gaming technologies into their practice.
How will gamification develop in education? It is better to first ask this question to marketers, since the initiative belongs to business, and then ask teachers what they will take from what business has created. The sequence of questions should take into account that the administrative environment selects and transforms new things into its environment from a competitive one.
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I love people so much!!☀️ Trying to master English with this app :) And sharing the articles that seem interesting for me. Perhaps the culture, education or simply curious facts Oxxxy, Misha Sean, literature, philology, Daite tank (!)
Gamification is increasingly becoming part of the learning process. It would seem that workers in the education system should set the direction for its development, but in reality a paradox occurred - it was not pedagogy that initiated the development of game forms, but business.
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Unless you write your competitor's plans, you can't predict the future.
Marketing plans based on what will happen in the future are usually wrong. One reason for marketing failure is the failure to forecast competitive reaction.
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