In the next ten years, especially with Facebook Meta, crypto, NFTs, and online-only content, AR & VR(augmented reality and virtual reality) will absolutely take the world by storm.
We will begin to see it everywhere from education, to scientific applications, research, entertainment, navigation, more mundane applications like gestural task assistance, and all the way to complex abstractions of traditionally difficult tasks that require high degrees of domain-specific knowledge.
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Understanding augmented reality, virtual reality, and designing for AR/VR experiences.
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