AR/VR applications will be surface-less, multi-type input, and will allow for real-time shared experiences.
Surface-less interactions:
Understand right now that you’re more than likely used to designing for either a mouse and keyboard or touch-screen respectively, but in AR/VR you will have fully virtual, 3D interactions with no borders or surface.
10
53 reads
CURATED FROM
IDEAS CURATED BY
Understanding augmented reality, virtual reality, and designing for AR/VR experiences.
“
The idea is part of this collection:
Learn more about technologyandthefuture with this collection
Understanding machine learning models
Improving data analysis and decision-making
How Google uses logic in machine learning
Related collections
Read & Learn
20x Faster
without
deepstash
with
deepstash
with
deepstash
Personalized microlearning
—
100+ Learning Journeys
—
Access to 200,000+ ideas
—
Access to the mobile app
—
Unlimited idea saving
—
—
Unlimited history
—
—
Unlimited listening to ideas
—
—
Downloading & offline access
—
—
Supercharge your mind with one idea per day
Enter your email and spend 1 minute every day to learn something new.
I agree to receive email updates