Apple uses its control over the App Store to prevent iOS browsers (whether made by Apple, such as Safari, or others, like Google Chrome) from using most of WebGL, a JavaScript API that allows for complex browser-based 2D and 3D rendering.
Apple claims this restriction is for device performance, as native apps typically outperform browser-based experiences that must speak to native drivers through “translators.” However, this policy conveniently prevents developers from making rich games without Apple’s tools which elude its store fees.
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Payments, Payment Rails, and Blockchains, and the Metaverse — MatthewBall.vc
matthewball.vc
32 ideas
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The Payment Rails Of Metaverse: In Depth
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