The Present: - Deepstash

The Present:

We have only reached the first two of content creation in which single person and small multiplayer experiences are the norm.

In this format, socializing remains focused on engaging in specific activities - e.g. completing tasks in a game.

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leverett

Improving myslef every day.

The idea is part of this collection:

Ultimate Guide to Reducing Churn

Learn more about marketingandsales with this collection

How to analyze churn data and make data-driven decisions

The importance of customer feedback

How to improve customer experience

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Disneyland: The beginning

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The story of our all time favourite amusement park started back in 1953 when Walt Disney presented his idea to build the biggest amusement park ever to his previous employee, the illustrator Herb Ryman. In order to be able to build this amazing park, Disney began raising money by means of adverti...

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