Motion Usability is not UI Animation - Deepstash
Motion Usability is not UI Animation

Motion Usability is not UI Animation

‘UI Animation’ is typically thought of by designers as something that makes the user experience more delightful, but overall doesn’t add much value. Thus, UI Animation is often treated like the red-headed stepchild of UX.

What most designers think of as ‘UI Animation’ is in fact the execution of a higher modality of design: the temporal behavior of interface objects during realtime and non-realtime events.

57

577 reads

CURATED FROM

IDEAS CURATED BY

apron

Recruitment consultant

The idea is part of this collection:

Leading in Product Management

Learn more about product with this collection

How to align stakeholders

Best practices in product management leadership

How to create value together

Related collections

Similar ideas to Motion Usability is not UI Animation

Motion supports usability in four ways

These four pillars represent the four ways where the temporal behavior of user experiences supports usability.

  • Expectation: how users perceive what an object is, and how it behaves
  • Continuity speaks both to the user flow and...

Realtime vs non-realtime interactions

Realtime vs non-realtime interactions

It is important to distinguish between ‘state’ and ‘act.’ The state of something in UX is fundamentally static, like a design comp. The act of something in UX is fundamentally temporal, and motion based.

An object can be in the state of being masked or it...

Read & Learn

20x Faster

without
deepstash

with
deepstash

with

deepstash

Personalized microlearning

100+ Learning Journeys

Access to 200,000+ ideas

Access to the mobile app

Unlimited idea saving

Unlimited history

Unlimited listening to ideas

Downloading & offline access

Supercharge your mind with one idea per day

Enter your email and spend 1 minute every day to learn something new.

Email

I agree to receive email updates