A 2017 UK study showed that a sample of 708 people who played Massively Multiplayer Online Games like World of Warcraft, found various psycho-social benefits like increased self-esteem and social competence.
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I write, design, I edit videos + some other experiments ๐งช :. on refactored perception + trying to improve cognition using info clusters & visuals ~
Some ideas highlighting the fine line between the brain of a gamer vs. the one of a non-gamer. I have also created a video on this: Speed & Agility - The Key to Getting More Done https://youtu.be/OtpIdRNUMKM
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