The easiest way to boost endorphin release with gamification is create situations where your users will feel they have achieved something.
Rather than giving rewards for clicking buttons, you need to create challenges that actually require skill and effort to complete. If they feel they have worked hard, they will get that feeling of fiero and with luck a hit of endorphins.
40
194 reads
CURATED FROM
IDEAS CURATED BY
User Researcher, passionate about behaviours and building the right products. I 'stash' about research, self-development and education.
Gamification can boost engagement in a product if tied to the right motivation
“
The idea is part of this collection:
Learn more about problemsolving with this collection
How to break bad habits
How habits are formed
The importance of consistency
Related collections
Similar ideas to ANDRZEJ MARCZEWSI, FOUNDER OF GAMIFIED UK
Stress testing is a standard technique used to test how someone will perform in the "worst-case" scenario. The problem is that the "worst-case" scenario is subjective, causing an illusion of control.
Read & Learn
20x Faster
without
deepstash
with
deepstash
with
deepstash
Personalized microlearning
—
100+ Learning Journeys
—
Access to 200,000+ ideas
—
Access to the mobile app
—
Unlimited idea saving
—
—
Unlimited history
—
—
Unlimited listening to ideas
—
—
Downloading & offline access
—
—
Supercharge your mind with one idea per day
Enter your email and spend 1 minute every day to learn something new.
I agree to receive email updates