How to Measure Employee Productivity in the Knowledge Economy
SIMILAR ARTICLES & IDEAS:
Many managers and even entire organizations perceive employees who spend more time working at the desk, coming early and leaving late from work, as sincere, dependable and hard-working.
Productivity does not come from sitting idle at the office for hours.
Employees who are able to manage their time well and have a great work-life balance are more productive and should be valued over a person spending a lot of time in office but achieving little.
In the 1950s, work shifted from being labour-intensive towards being mind-intensive and eventually started to overload people’s cognitive abilities.
This led to the personal productivity bo...
Various organizational tools, production methods and other ways towards efficiency appealed to the logical mind, but slowly it dawned to many that the basic concept of these systems were the industrial processes themselves, and just a reusing of repetitive, mechanical motions, repackaged for knowledge workers.
These systems, however logical and appealing they looked, were not aiding productivity even though it seemed like that on the surface.
A productivity method called ‘Inbox Zero’ by Merlin Mann, a productivity hacker and creator of many other productivity tools like 43 folders, became a rage in 2007. It was based on the fact that all email should be answered or categorized until the inbox has zero emails left.
While sounding great, this personal productivity method actually increased a person’s email, leading to a circular path of pseudo-work: replying to the endless email.
Games release pent up stress that they have in the job or otherwise. A happy employee is a productive employee.
Games create an atmosphere of trust, leading to better talent acquisition and ...
Short breaks between learning or working, and working for brief periods with small breaks in-between can lead to a higher-quality output. This is known as the Pomodoro Technique.
Games at work make employees form a bond with their co-workers, establishing friendships that lead to better teamwork and improved communication among team members.
It is a general notion at an office that gaming activities at work are counterproductive, however, games can be an amazing tool to create a better work environment, increasing employee satisfaction and productivity.
Gaming at work bridges the gap between work and relaxation, making work feel more enjoyable and fun, making employees see their working hours in a positive, joyful way.