The Perception Game Of Organizations - Deepstash

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Time is not a measure of productivity

The Perception Game Of Organizations

The Perception Game Of Organizations

Many managers and even entire organizations perceive employees who spend more time working at the desk, coming early and leaving late from work, as sincere, dependable and hard-working.

Managers expect workers to show their face in ‘work-mode’ at the desk, using the principle of hour-based productivity. This observational activity of managers ‘clocking’ their employee’s desk time, no matter what the level of productivity is, is called Passive Face-Time.

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