Have you noticed how making mistakes in a game is completely fine? You ofter get a second chance or, in worst case scenarios, this won't impact your life severily.
That safe environment that allows you to fail may be the perfect scenario to enable people to innovate.
While innovating with game elements, people won't be needing to worry about risks, resources, judgements.
Take the game Fold It as an example: it allows people to play while helping researchers to innovate in the medicine field.
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Innovation leader, gamification consultant, polyamorous and passionate writer.
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