Curated from: medium.com
Ideas, facts & insights covering these topics:
10 ideas
·39 reads
1
Explore the World's Best Ideas
Join today and uncover 100+ curated journeys from 50+ topics. Unlock access to our mobile app with extensive features.
Roughly every six weeks we start a new cycle of product work. Each six-week work cycle contains two types of projects:Â
3
4 reads
The secret to making this possible is something we call scope hammering.
Scope hammering takes the chisel to the big block of marble and figuring out how to Sculpt, nip, and tuck a feature into the best Six-Week version possible. Before any project is included in a cycle, we’ve already figured out what the six-week version is. It has to happen before the work is slated to be done by a team.
3
9 reads
If we take on two big batch projects during a cycle, we’d have one team working on one of the projects and another team working on the other. A team is two or three people, depending on the type of work. Either one programmer and one designer, or two Programmers and one designer. That’s it. No teams of four, five, six.
3
5 reads
The designer on the team leads the project, but there’s a very close working relationship between designer and programmer (s) they work together on everything. When everything’s in one place, everyone knows where things are, where things stand, etc.
3
6 reads
No. We don’t measure efficiency, compare actuals vs. estimates. We have six weeks to get something done. However, a team deciding to get it done during that time is up to them.
What is important is that we don’t run-up to the end and figure out we’re out of time. We’re always looking at what’s done, what’s left, and how much time remains.
2
2 reads
We don’t have distinct time set aside to come up with ideas. There’s not a distinct set of people who come up with all the ideas. Ideas come from all over and are offered up any time. They come from us, they come from customers. Ideas are always in motion. There’s always a bubbling ocean of ideas. Every once in a while a bubble floats out of the ocean and lands on the shore. That’s when we begin to take a closer look.Â
2
6 reads
Why don’t we pitch in person? For a few reasons:Â
3
2 reads
Ceo, David and Ryan make the decision about what makes it into a cycle. What makes the cut depends on many variables. If something doesn't make it in, it can be considered again in about a month and a half. The good news: in six weeks we can start all over again with another batch of work.
2
2 reads
Once the cycle has been defined, and work grouped into Big Batch and Small Batch projects, I write up an announcement and post it to the “Building BC3” project inside Basecamp. The Building BC3 project is the master project for high-level Basecamp-related product work. It’s where we talk big picture items, share pitches, discuss ideas, schedule the cycles, etc.
3
2 reads
There are two people on our QA team. They roam between ongoing projects, invited in by the teams when they want something checked and double-checked. We’ve found that the earlier they’re involved the better. QA fits into the six-week time frame too, so nothing busts a deadline like a pile of last-minute QA findings. That’s why we don’t wait until the end to start QA. Most of the time at least.Â
3
1 read
IDEAS CURATED BY
Learn more about business with this collection
Mindfulness
Prioritization
Personal growth and development
Related collections
Similar ideas
8 ideas
4 ideas
The Key Habit Of Highly Effective Teams
fastcompany.com
Read & Learn
20x Faster
without
deepstash
with
deepstash
with
deepstash
Personalized microlearning
—
100+ Learning Journeys
—
Access to 200,000+ ideas
—
Access to the mobile app
—
Unlimited idea saving
—
—
Unlimited history
—
—
Unlimited listening to ideas
—
—
Downloading & offline access
—
—
Supercharge your mind with one idea per day
Enter your email and spend 1 minute every day to learn something new.
I agree to receive email updates