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Makenzie

@makenzie774

McKnight’s 15-percent-time rule

This allows employees to spend 15 % of their paid work time daydreaming, doodling or experimenting with ideas that don’t necessarily have to do with their work at the company.

This kind of daydreaming is the genesis of invention and fosters passion for one’s work.

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IDEA EXTRACTED FROM:

9 Ways Your Company Can Encourage Innovation

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