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5 Lessons Video Games Taught Me About Success

6 Life Lessons From Video Games

6 Life Lessons From Video Games
  1. Sometimes games tempt us to cheat, but winning while cheating is an empty victory.
  2. Many games have secret bonuses and features not explained. To extract the most out of things you have to be meticulous.
  3. Repeated failure is built into the learning curve of any well-designed game. Failure is a part of success in real life and you have to learn to embrace it.
  4.  Experiment with strategies, even if it leads to an occasional loss.
  5. Most gamers are willing to spend copious amounts of time mastering games but can’t say the same about their careers. Enthusiasm propels you to success, try to bring some of that to life.
  6. Most people are engaged by games but not by their jobs. Try to gamefy your work and challenge yourself at the office.

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5 Lessons Video Games Taught Me About Success

5 Lessons Video Games Taught Me About Success

https://www.entrepreneur.com/article/270419

entrepreneur.com

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Key Idea

6 Life Lessons From Video Games

  1. Sometimes games tempt us to cheat, but winning while cheating is an empty victory.
  2. Many games have secret bonuses and features not explained. To extract the most out of things you have to be meticulous.
  3. Repeated failure is built into the learning curve of any well-designed game. Failure is a part of success in real life and you have to learn to embrace it.
  4.  Experiment with strategies, even if it leads to an occasional loss.
  5. Most gamers are willing to spend copious amounts of time mastering games but can’t say the same about their careers. Enthusiasm propels you to success, try to bring some of that to life.
  6. Most people are engaged by games but not by their jobs. Try to gamefy your work and challenge yourself at the office.

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A new disorder

The World Health Organization officially added a new disorder to the section on substance use and addictive behaviors :

The term "addiction"

Addiction can include:

  • Addiction as a moral transgression, like excessive drinking or drug use.
  • Addiction as a scientific disease, which characterize alcoholism and drug addiction as biological.
  • Colloquial violation, which applies the term to almost any fixation. 

The idea that someone can be addicted to a behavior, as opposed to a substance, remains debatable.

Arguments against gaming addiction
  • Excessive gameplay is a symptom of a larger problem, like anxiety or depression.
  • The fear of possible addiction arrises from moral panic about new technologies, not scientific research or clinical data.
  • Making excessive gaming a disorder can harm the gaming industry by stigmatizing their products. 

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Sympathy and Empathy
Sympathy and Empathy

Video games had a reputation of being emotionally numbing and brain rotting, but this recent trend towards narrative-centric gaming is now developing a player’s sense of sympathy and empathy...

Mental and Creative Prowess

There are games designed to train and improve brain functionality, logical deduction, pattern recognition, memory, matching, and outside the box thinking.

The interactivity of games is one way to exercise your mind while having fun. That’s important because, like muscles, the brain will atrophy if you don’t work it. 

Leadership and Socialization

It’s possible that gaming enables stereotypically introspective individuals to be more social, ultimately improving social skills.

In the earliest consoles, gaming with friends involved a physical gathering in front of a single TV. Even in today’s online multiplayers, gamers often form groups, communicate over voice and video chat, and can even help train leaders in the case of those who manage the groups. 

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Kids Addicted to Videogames
  • When we see kids playing videogames all day, we think they are addicted, and that it is harmful.
  • In most cases, there is no addiction, but just overindulgence,
  • In cases they do...
Moderate Gaming

Kids have been naturally avoiding schoolwork or household chores way before video games came in the picture.

And moderate video game playing, less than three hours a day is not an addiction but can actually be beneficial for the cognitive and reflexive development of kids.

Unmet Psychological Needs

There are certain psychological needs that kids look for:

  • Competence: Kids need to compete, grow, and attain mastery over tasks.
  • Autonomy: A sense of freedom and control.
  • Relatedness: A want of being worthy to others while wanting others to matter to us as well.

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