Ideas from books, articles & podcasts.
If a good game teaches you everything it has to teach you before the player quits, then a good school should be one that teaches you everything it intends before the students leave.
MORE IDEAS FROM THE SAME ARTICLE
Fun is the experience of developing mastery. When we acquire new skills and recognize valuable patterns, our brains reward us with a shot of pleasurable sensations.
Games are optimal learning environments:
Boredom is what we feel when our brain decides that there's nothing worth learning. It's the brain searching for new information.
And even games become boring at some point because they eventually run out of things to teach you. That's when you stop playing.
Why schools fail to teach everything they intend to:
There are 4 categories here:
Schools often do a bad job teaching us things that should be good for us, while games do a good job at teaching us things that are often useless.
But school and games should learn from each other: teachers should study games to learn why they’re so compelling, and gam...
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It is 2021, and there is an app for everything. Now companies are trying new and innovative ways to hook millions to their app.
Many app makers, like those in FinTech(Financial Technology), are trying to boost the performance, engagement levels and ‘stickiness’ of the app by using gami...
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