Traditional games such as chess and electronic games generally use AI as a fierce competitor on the game's ground and provide a unique experience for every player in the game.
In 1996, Gary Kasparov defeated an AI developed by IBM in a chess match, proving that no machine could beat the human mind. A year later, a new AI model defeated Gary, starting a new era of using AI in video games.
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Sometimes the real world is not the best place to be. Video games can provide a calming routine for people who are unable to cope with the uncertainties of the real world.
Unlike traditional real world games, video games offer an escape from the dull, diffi...
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