Selfishness Is Learned - Issue 37: Currents - Nautilus
In many situations, people are rewarded for backstabbing and ladder climbing.
In order to encourage cooperation where cooperation isn't the norm, companies might offer bonuses and recognition for cooperative behavior. Encouraging people to make decisions quickly can also bring out their better behavior.
SIMILAR ARTICLES & IDEAS:
It is a famous thought experiment in Game Theory. Two prisoners in separate interrogation rooms have two options: to confess or to lie, and this can lead to three outcomes:
The Prisoners Dilemma can be reimagined as a life-optimization matrix. When two people have some free time due to a time-saving technique, they can spend it either on leisure or further work. This can have three outcomes:
Millennials are fast becoming the burnout generation, due to them treating free time as not leisure time, when they can relax and unwind, but as bonus time for them to work harder and up their game.
The hyperproductive, work-obsessed world is hell-bent to automate every to-do list item so that you can work more and create more to-do lists.