Research with both artists and action and adventure sports athletes have fingered four more triggers (see Rise of Superman for a more detailed breakdown).
1. High consequences (that is, some kind of risk: physical, mental, social, emotional, etc.)
2. Deep Embodiment (the engagement of multiple sensory streams at once, learning through doing)
3. Rich Environment (lots of novelty, complexity, and unpredictability in the environment)
4. Creativity (specifically, pattern recognition, or the linking together of new ideas)
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The process of flow was discovered and coined by the Hungarian-American psychologist Mihaly Csikszentmihalyi. In the 1960s, Csikszentmihalyi studied the creative process and found that, when an artist was in the course of flow, they would persist at their task relentlessly, regardless of hunger or fatigue. He also found that the artist would lose interest after the project was completed, highlighting the importance of the process and not the end result.
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