A good map has to map the environment in the mind of the user, not to faithfully represent the terrain. The map is not the territory.
When the map does not match the territory (or the environment), users get lost. They usually quit the game.
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Life-long learner. Passionate about leadership, entrepreneurship, philosophy, Buddhism & SF. Founder @deepstash.
Maps are important in designing any game. This resource helped me understand how to think about designing them.
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