All designers are multidisciplinary. Even if they don’t know it yet. - Deepstash
How To Give And Receive Constructive Criticism

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Understanding the importance of constructive criticism

How to receive constructive criticism positively

How to use constructive criticism to improve performance

How To Give And Receive Constructive Criticism

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All designers are multidisciplinary. Even if they don’t know it yet.

We've never hired anyone who specializes in information architecture or Wireframing. We've also never hired someone exclusively for Ui design, illustration, or motion Graphics. 

We believe these are tools that can be learned, developed, and nurtured. We focus on the current strengths of a person, their potential and the things that got them in the room with us. If someone is interviewing at Playground, chances are they've done a little bit of everything.

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MORE IDEAS ON THIS

1. Here are some questions I’ve asked in the past:

  • How did you find design? Did it find you? 
  • How did you get here? 
  • How do you learn? 
  • What type of designer do you want to be? 
  • What are you most excited to work on? 
  • To you, what’s important about the internet, technology and p...

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2. Stop hiring for fit — what will they add?

Do they think like you? do they act like you? do they look like you? do you immediately get along after a few interviews?. When we hire, we specifically think about what someone adds to our already dynamic team. Empower people to bring something new to the organization, let go and allow the culture ...

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5. Enough spec work

We ’ ve tried a ‘ solve Out-Loud’type of approach in the past. But nothing has been as consistent in identifying great designers as learning about how someone learns. We allow our candidates the appropriate space and time to walk us through their work. From there, we will be able to ask how they’...

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Different Is Good

When we hire, we specifically think about what someone adds to our already dynamic team. We embrace differences in experience and personality. We want to be challenged and shown different perspectives on the world. We also welcome differences in expectation of work.

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Lesson Learned

Designers should be reviewing candidates and conducting interviews. Try to identify unique questions that prove you give a shit about them. Build lasting relationships with the person you are interviewing.

This goes a long way in helping build respect and trust. Never show up cold ...

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3. Skip the resume. It’s not about their experience, but how they’ve gained it.

This may be controversial, but I only give resumes a quick glance. I want to see their work. If they have demonstrated they have the raw skills, they’ve got an interview.

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4. Be transparent

During our first interview, I’ll do 3 things. Learn about the person, sell them on Playground, and tell them what to expect next. When learning about the person, we find out what their goals are, the context of their previous work, and how Playground can help them in their career journey. We’re f...

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ravale

Arts development officer

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