The 3 elements required for intrinsic motivation:
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Motivation is categorized into two basic types: Extrinsic and intrinsic.
Money as a tool for motivation is limiting at best, and the 'carrot and stick' approach many managers use to motivate employees is will actually achieve the opposite effect of what was intended.
‘If, then’ rewards or conditional rewards are when we promise to give something to an individual when they complete a certain task.
These rewards can have a negative impact on motivation as the employees lose the will to work on that task for the sake of working.
Few people are fans of persistent effort, trying to sustain oneself through any task or project. Effective self-motivation is something that sets normal people apart from high-achievers.
One has to set goals that feel rewarding and interesting while being specific. Just having to know that you have to go to the gym may feel like a chore, but setting a goal of running 10,000 steps or doing 20 reps feels like a rewarding challenge.
In cases where one would find nothing interesting about the activity, and still has to do it, one can find certain elements of the work that may have fringe benefits.
Goals should have intrinsic motivation, something that stokes our fire from within.
If people choose goals that are pleasant, the work gets done. On the other hand, if the external reward is big enough, people do unpleasant tasks as well, but not with enthusiasm. Example: Working only for the monthly wage (the extrinsic motivation) turns many people into ‘wage slaves’ who put in the minimum effort necessary to earn their income.
As we grow older, we take cues from our environment and become serious and rigid, conforming to the norms and rules imposed upon us.
Our social environment, especially our ...
In the 70s, creativity was thought of as a trait, something a few geniuses have, and the rest of us do not.
New studies show that ‘extrinsic’ motivators, factors outside ourselves, can influence our creativity. Competition, evaluation, level of strictness along with rewards and punishment play a huge factor in a person’s overall creative levels.
Knowledge that someone will check, evaluate and grade one’s work, surveillance, a promise of a reward, threat of a punishment, creative constraints, competition and motivating factors like power, money and fame can kill creativity.
Rewards generally provide the individual with a feeling of being controlled, but can also enhance creativity in some cases.
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