Behavior Change - Deepstash
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Giving Effective Feedback

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Behavior Change

To change behavior 4 questions must be asked.

-How can i make it obvious?

-How can I make it attractive?

-How can I make it easy?

-How can I make it satisfying?

167

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"Resetting the room"

 -Oswald Nuckols understood the power of priming his environment. 

-He had a strategy called resetting the room, where after finishing an activity he put everything back to where it was meant to be.

-by depriming the environment, you can prevent negative behaviours. An example include...

145

890 reads

Using immediate avoidance to prevent bad habits

-Resisting temptations often does not feel enjoyable because in essence all you doing is nothing.

-Instead, make avoidance visible. Reward yourself for making the right decision. 

-Open a savings account and label it for something you want- maybe "Leather Jacket". Every time you pass ...

147

719 reads

Environment, and Suggestion Impulse Buying

-visual cues are the greatest catalyst of our behavior

-a small change in what your see can lead to a big shift in what you do

-i must alter the spaces where i live and work to increase my exposure to positive cues and reduce exposure to negative cues

-be a designer of my world ...

166

1.42K reads

The 2 minute rule

-When starting a new habit, scale it down to a two-minute version to reduce the amount of friction required to do it.

-"Read before bed each night" becomes "Read one page"

- "study for class" becomes " open my notes/ open up studying page"

-make your habit as easy to start as po...

191

919 reads

Anchoring Good Behavior

-Pair a habit you need to do with habit you should do

-Pair a habit you want to do with a habit you should do

-Reduce friction for behaviors you want to do, and increase friction for behaviors you want to avoid

139

831 reads

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How To Create A Good Habit

How To Create A Good Habit

  • Cue: Make it obvious.
  • Craving: Make it attractive.
  • Response: Make it easy.
  • Reward: Make it satisfying.

Trigger, Behavior, and Reward

Much of human behavior follows a predictable cycle: trigger, behavior, reward.

For behaviors that you want to do, the goal is to make triggers salient, the behavior easy, and the reward as immediate and satisfying as possible. For behaviors that you want to avoid, it’s the opposite. ...

Building Good Habits

Building Good Habits

  1. Make the CUE visible.
  2. Make it attractive (more CRAVING).
  3. Make your RESPONSE easy.
  4. Give yourself a satisfying REWARD

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