It’s All Fun and Games Until You Run Out of Coins - Deepstash

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It’s All Fun and Games Until You Run Out of Coins

https://gen.medium.com/its-all-fun-and-games-until-you-run-out-of-coins-5d0ae19356f3

gen.medium.com

It’s All Fun and Games Until You Run Out of Coins
The first time I meet Katherine, I’m impressed by her poise. She wears her brown ponytail low and loose and radiates a farmhand-next-door vibe. Austin explains to me that she’s an old friend, though…

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Programmed To Be Addictive

Programmed To Be Addictive

Games are designed to be addictive in a ‘gateway drug’ fashion. The ‘free-to-play’ or ‘Freemium’ models entice users to try and as soon as one plays it and is hooked, they ask for a little amount of cash to continue and gain new levels/powers etc. This process repeats itself, psychological playing with our ‘addictiveness’ loophole in the brain.

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Behaviour Psychology

Most of these addictive mobile games are casual ones, and raked in $50 billion dollars of annual revenue in 2018 alone, more than what Hollywood’s global revenue was in that year.

Core gaming has dedicated followers and are complex, requiring commitment and skill. They require years of commitment and people are passionate about them, with some being lifetime members.

These games use highly advanced psychological tricks, studying the behaviour of smokers, to get people to spend on their platform.

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6 Life Lessons From Video Games

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  1. Sometimes games tempt us to cheat, but winning while cheating is an empty victory.
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A new disorder

The World Health Organization officially added a new disorder to the section on substance use and addictive behaviors :

The term "addiction"

Addiction can include:

  • Addiction as a moral transgression, like excessive drinking or drug use.
  • Addiction as a scientific disease, which characterize alcoholism and drug addiction as biological.
  • Colloquial violation, which applies the term to almost any fixation. 

The idea that someone can be addicted to a behavior, as opposed to a substance, remains debatable.

Arguments against gaming addiction

  • Excessive gameplay is a symptom of a larger problem, like anxiety or depression.
  • The fear of possible addiction arrises from moral panic about new technologies, not scientific research or clinical data.
  • Making excessive gaming a disorder can harm the gaming industry by stigmatizing their products. 

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The mindset of a Winner

Serena  Williams comes determined to the court to make it happen. Confidence and believing that you can win are ingredients of the mindset of a champion. You have to work on developing that yo...

Persistence

Serena Williams started playing tennis early on. Back in 2011, she had a major injury that caused her to plummet from being number 1 to 172. In 2013 she gained her rank back.

She decided to persist regardless of her injuries and losses.

Never Giving Up

In 2015 Serena Williams already had 21 Grand Slam titles. She was only 1 title away from scoring 22nd one, which was only done by Steffi Graf. She made it happen by winning Wimbledon 2016. 

Never give up. If someone else is winning, you can do it too.