Hyped Up Career Paths That Are Actually Miserable - Deepstash
Hyped Up Career Paths That Are Actually Miserable

Hyped Up Career Paths That Are Actually Miserable

Curated from: entrepreneurshandbook.co

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<p>Iā€™m sure there are grave di...

Iā€™m sure there are grave diggers who enjoy their job. Maybe they like working with shovels. Their customers certainly arenā€™t pushy and talkative.

Morbid analogies aside, some careers are obviously less likely to produce happy employees. Iā€™ve never heard of anyone aspiring to be a telemarketer, though I suppose kids enjoy playing telephone.

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Meanwhile, other careers are hyped up, made to seem great ā€” but fail to deliver on that expectation.

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Owning a vineyard

One might think it involves lots of wine tasting, socializing, and beautiful sunsets across the landscape. It does. However, owning a vineyard is also, hands down, one of the most grueling professions.

What people think owning a vineyard is like:

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My parents own and operate Bleufrog Vineyards . I spend a lot of time visiting them and will attest that it is a seven-day-a-week job. Thereā€™s always something going on. They need to spray the vines or call a vendor or get labels fixed. They manage people. Machinery is always breaking down. Every vine is growing and needs monitoring. If thereā€™s a cold front they have to start fires and cover the vines in netting. I could fill a 300 bullet point list of recurring tasks.

What people think owning a vineyard is like:

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<p>What people think owning a ...

What people think owning a vineyard is like.

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When Iā€™m there, I canā€™t find anyone because everyone is always on different sides of ā€œthe farmā€, working on things. I usually wake up to an empty house.

There are constant supply runs. On the weekend, the property is full of customers and parties. The guest house has essentially turned into a restaurant supply depot. Multiple refrigerator gods rule within.

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I do get perks. I can raid the snack store with my special discount.

Most people that start a vineyard donā€™t last. My parents are the 43rd vineyard in their area. Most that came before and after are either gone or a dying star.

Stick to visiting vineyards, not starting them. On the plane ride home, my girlfriend randomly said, ā€œMan. I still canā€™t believe how hard your parents work.ā€

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The curse of being a veterinarian

Vets have shockingly low job satisfaction. Itā€™s mostly because of customers. They make life hell. Many donā€™t want to pay to fix animals and just euthanize the pet or let them suffer.

Others are annoyed with the animal and donā€™t want to give it to someone else so they put it down needlessly. Some people think veterinarians are squeezing them on pricing. In reality, vets donā€™t make nearly as much money as people think.

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There are many poorly treated and abused animals that come into the office. The optics are very depressing and vets have a high rate of suicide. Their love for animals exposes them to the worst of humanity.

Even further, becoming a vet is as selective as med school, sometimes more so. Becoming credentialed requires sacrifice, intelligence, work ethic, and debt. Yet quite often, vets donā€™t get the respect they deserve.

Also, they get bit and scratched.

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The cruel existence of game design

I grew up in the 80s and 90s, in a golden age of console gaming. I didnā€™t know many boys who didnā€™t consider game design with awe. Our youthful naivete had us thinking that a game started out at 80% complete, and it was our job to play-test it until the end.

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Perhaps game design, more than any other profession, embodies the dichotomy between what people see and ā€œwhat goes into itā€. The industry is chaotic . You work long hours and are underpaid. Itā€™s a damn shame because more than $40 billion is spent annually on games in the US alone. Iā€™d be sitting there wondering where my money was too.

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Deadlines constantly shift and are unrealistic. Managers ignore you. The jobs are very limited. The degree doesnā€™t transfer to many areas outside of game design. Many designers are looking for a way out. The industry will serve you well if you are truly passionate about game design. But youā€™ll probably wish youā€™d just gone down the computer science route.

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The C-Suite (CEO, CFO, COO, etc)

I do a lot of ghostwriting for executives. My job is to help tell their story, either in book or article form. The more I learn, the more I feel bad for them.

Not one of the CEOs Iā€™ve written for looks back fondly on the actual day-to-day CEO experience. They loved being CEO. But they hated the job. Their phone was ringing at all hours. Every problem rolled up to them.

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They had to decide the fate of many peopleā€™s careers. There was immense pressure on them from stakeholders and owners. Granted, most are now very wealthy ā€” but they were undoubtedly aged by the job. It changed them.

When I was in finance, I worked alongside a senior VP and sat in on many of the executive meetings, taking notes for my boss. This was not a room full of happy people. When you start making $200K, $300K, and up, you can expect to pay a steep price. It is constantly worrying and emails and people problems.

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The idea of the CEO who kicks back, smoking cigars, and yelling ā€œmushā€ couldnā€™t be further from the actual job. Itā€™s an extremely demanding job title.

To those of you who have an aforementioned difficult job, I salute you. I hope you have found value and happiness in those fields.

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IDEAS CURATED BY

smorgendorff

šŸ™‹šŸ»ā€ā™€ļø owner, bayareafirstaid.mykajabi.com šŸˆā€ā¬› catmomma šŸ’¤ probably sleeping šŸ† (participation) trophy wife ā˜•ļø in lieu of awkward conversations ā¬‡ļø

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